- #PAYDAY 2 BUNDLE MODDER TOOL INSTALL#
- #PAYDAY 2 BUNDLE MODDER TOOL UPDATE#
- #PAYDAY 2 BUNDLE MODDER TOOL PATCH#
#PAYDAY 2 BUNDLE MODDER TOOL UPDATE#
Fixed an issue where the user would be notified of a new update when there was no update Potentially solved an issue where BLT mods couldn't be loaded Potentially fixed an issue where the backup method would switch back on launch Added a notification to inform the user if they are attempting to replace the same file multiple times Fixed an issue where replacing multiple game files with one file wasn't possible Fixed an issue where creating a pdmod with a script would save incorrectly
![payday 2 bundle modder tool payday 2 bundle modder tool](https://asset.vg247.com/battlefield_portal_bf3_caspian_border_1.jpg)
Fixed an issue where the Console wouldn't be saved Fixed an issue where certain language specific files couldn't be modded Added try-catch to running the Updater application to avoid external exceptions crashing the program
![payday 2 bundle modder tool payday 2 bundle modder tool](https://static.wikia.nocookie.net/payday/images/1/12/Untitled-5.png)
Updated Invalid assets folder notifications New files will be extracted with hashed names. Temp fix for removal of idstring_lookup file from assets. Added warning when uninstalling BLT mods (So don't move your BLT mods out, Removed the Not-Implemented option for repair corrupted bundles Reverted changes made in 1.16.28 as Idstring_lookup has returned Improved speed when toggling 'Show override mods' option Added C# version of Hash64, C++ dll now not needed Removed 'Extract All' option as seemingly redundant, will be replaced soon Fixed issue where pdmods would occasionally not load successfully Made BM act independant of a hashlist for normal function
#PAYDAY 2 BUNDLE MODDER TOOL PATCH#
Platform builds can now patch bundles from Linux and Windows Added an improved hashlist which includes a lot more hashes from new files, still a lot missing though Re-positioned objects within the Extraction tab Added a second, more detailed progress bar for the current bundle Improved internal versioning to be unified Created an overall set of options for list, that allows for specific information to be chosen Added an option to ignore files that already exist in the extract folder
![payday 2 bundle modder tool payday 2 bundle modder tool](https://modworkshop.net/mydownloads/previews/preview_11_1527968145_9a9dff49a15def0cb0584a920b533bfa.png)
Added the ability to define custom extension changes on extraction Performed a significant overhaul of Extraction Updated shouldn't be required for Linux version, let me know if otherwise Fixed issue with extracting/modding all bundles after U124 Added updated hashlist, thanks to Frankelstner.
#PAYDAY 2 BUNDLE MODDER TOOL INSTALL#
NET Framework 4.5 (download and install from here) But most importantly, the tool is compatible with Payday: The Heist, Payday 2 Demo, and Payday 2. It also includes a crash reporter that will gather as much information as possible and format it for steam, reddit, or regular text use. Tool also supports mod_override, the tool will automatically place mod_override supported files into mod_override folder instead of patching them into the game (List of supported filetypes can be found below). The tool also supports some BLT hook features, such as toggling BLT mods. Bundle Modder is a tool that allows you to create and install mods that require file patching.